2016
PreEC
- Tasks for PreEC (2016) - 404
- Problemset - 404
2015
PreEC
EC
Finals
2014
PreEC
- Solutions and details
- Tasks for preEC (2014)
- Problemset
- Outputs
- best submissions to R
- (Scoredump)
EC
- Solutions and details
- Tasks for EC (2014)
- Problemset
- Outputs
- Announcements during the EC
- good submissions to H
- best submissions to J
Finals
- Tasks for final (2014), Problem P (bonus task)
- Problemset (2014)
- Outputs
- finals solutions and details
2013
PreEC
- Tasks for preEC (2013)
- Problemset
- Outputs
- best submissions to Q
- (Scoredump)
Electronic Contest
Finals
Tasks in the finals included the control of a real laser cnc machine, a real-time 3d bicycle simulator game, a multi-player lemmings game and various other problems
2012
PreEC
EC
Finals
Tasks in the finals included a real-time multi-player air hockey game, a two player strategy game, decoding and processing a 24 hour tv stream and various other algorithmic problems
archived website2011
PreEC:
EC:
Finals:
Tasks in the finals included a multi-player strategy game (fungus), tron like game on real plotter, multi-player tetris, a star based positioning system, programming a 4bit punchcard system and various other algorithmic problems.
archived website2010
PreEC:
EC:
Finals
:Tasks in the finals included multi-player 3D real-time helicopter control, a polar tanks game and several algorithmic problems.
2009
EC:
Finals:
The main task was multi-player strategy game AI development, but there were several independent algorithmic problems, as well as tasks featuring an automated Guitar Hero platform and a LEGO Mindstorms Robot set.
2008
EC:
Finals:
The main task was traffic control, surveillance, car driving in a metropolis as well as solving criminal cases in the city.
2007
EC:
Finals:
This year the teams had to build and control a spaceship. Then fight with aliens and finally with each other.
2006
EC:
Finals:
The problemset included a multi-player strategy game, the design of a voice- and image-based file transfer protocol, a toy car tournament, stock trading and many more.
2005
EC:
The finals consisted of several cellphone related tasks: recognizing ring tones, decoding barcodes using the camera of the phone and many more.
2004
EC:
The teams had to write a program that can navigate and drive an SUV across virtual terrain. Other tasks included controlling an oil-company and driving an assembly line robot.
2003
EC:
Finals:
The teams had to develop an integrated circuit chip designer program from low-level details of the simulation to high-level description based circuit design.
2002
The teams had to program a LEGO Mindstorm 2 robot to move autonomously, and perform tasks in a labyrinth.
2000
For the first contest a football team AI had to be developed over UDP/IP network.